Coming from someone who hates walking simulators & visual novels, this is one of the better talky games to play. It certainly has the feeling of the noir detective genre. (i am quite partial to this), but I would say the comedic tone takes the main seat. There is a lot of comedy in the game, but it certainly has its serious moments. If you're someone who enjoys a good read, there is top notch comedic writing (maybe some typos, but whatever). Choosing the weird options are encouraged. It is first and foremost a talky game. Some choices lock you out from others. Add the RPG stuff into the mix and the narrative shifts accordingly. In terms of customisation, there is the dialogue part and "archetypes" you can take on, in order to unlock dialogue options, (you can be a communist, non political, capitalist, and other non-political ones, etc). You can influence your stats a bit with the thought cabinet, clothes, and drugs. The thought cabinet is interesting, because during my playthrough, I've only managed to unlock about half of it. There is quite a bit of replay value in this game. All in all, I thoroughly enjoyed the story. Would play again.