checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 14 games. Awesome! You can edit your reviews directly on game pages.
Travellers Rest

Relaxing tavern management

Lovely little tavern management with lots of possibilities and progression at your own pace. I will probably update this review once I get more hours in it.

73 gamers found this review helpful
Original War

RTS/RPG mix with a story

RTS aspects: - building structures (both defensive and civilian) - building vehicles - researching technologies - resource management (in most missions resources are very limited and are so scarce that You will be even recycling structures and vehicles to obtain some) RPG aspects: - there is a YOU character through the whole campaign, that You can make dialogue decisions with and that You must keep alive - character skills with levels from 0 to 10 for: - fighting (combat effectiveness with personal weapons, also some defensive stats) - building also affects repairing structures, structure levels of built structures - mechanics also affects driving (combat effectiveness of driven vehicles), repairing vehicles - research also affects medicine (healing characters) - characters are persistent through the whole campaign (they may not appear in every mission but they can reappear in later missions if they are alive) - there is no way of producing manpower, therefore people are the most precious resource Originally there were 2 story campaigns with branching missions (Your decisions and mission performance change the story and what the next missions will be). The 2 story campaigns are from the opposite sides of the conflict, letting You experience the story from both sides. Later there was a fan made campaign for a 3-rd faction with a full story and branching missions of its own. This is truly a game that deserves its place among Good Old Games. People still play it, mod it, write about it.

75 gamers found this review helpful
Subterrain

constant time pressure

I am surprised that none of the other reviews here mentioned what essentially drives everything in this game = "the constant time pressure". The infection rate is increasing essentially per minute and every single real time second counts, if you don't want to get overwhelmed by waves of too strong enemies. You have to line up your research, manufacturing, looting trips and taking care of your bodily functions just perfectly to avoid "swimming" in enemies. So for me the greatest CON of this otherwise good game is that the enemies don't scale with player progression, but only by time passed. And the higher the difficulty the shorter time You have to outpace that enemy progression. Even on the easiest difficulty You will get overwhelmed if You have not planned ahead in terms of what research and resources You need to get the correct set of better equipment for your playstyle to have a chance in fights.

102 gamers found this review helpful
Blood & Gold: Caribbean!

Old Engine trying to do too many things.

So Mount and Blade definitely wasn't made to handle the age of firearms too well. + The ship to ship combat turned out to be better than I expected and is the only part of combat where You can actually use some tactics to influence the battle. - All the other combat is a mess, in medieval modifications of Mount and Blade like Bryttenwalda, You can use formations, ranged units and cavalry with at least some sense of tactical combat reminding me of the Total War series. But here combat is a complete mess, on land it turns into a blob1 vs blob2 and when boarding enemy ships its the most chaotic "everybody everywhere" where everyone is running around like headless chickens. And the side with more chickens often wins, but there really isn't much that you as a captain can do there. Summary: Get a medieval or ancient themed Mount and Blade modification and enjoy shield walls, flanking and such things.

17 gamers found this review helpful