My first play was in 2012 and I couldn't believe it was a 2007 game. The graphic view is beautiful. This game shows other game producers how to tell a good story when your resource is limited. The scene setting and character modelling are crude, and very few gears can be gathered in the game although it is expected to be a role-playing, where gearing-up is all what we like. But all these flaws are minimized by the story. Humanity, justice, morality are discussed in the game, and each player can get a different point of view of their own after a walkthrough.