I am surprised to see the reviews for this game all over. I got this game for free when I bought a graphics card a long time ago. I do not know how many years it had been out at that point, but I would guess about four. I do not know if it stands up to the test of time, nor do I know if it has any glitches on modern games. This game really surprised me. It has an interesting mechanic where you are a cherub that possesses enemies and then use them to sneak by or to execute each other. Usually that is humans, but sometimes it is various animals. If you die while inside a person, you pop out, and are defenseless. There is an easy difficulty but I quickly realized that it made things too easy. If you are on the hardest difficulty you can only possess someone if you catch them at unawares right in the center of the back. This makes it into a quasi stealth game where you are trying to find an opportunity to slip into someone while no one else is looking. If you get caught it is unlikely you'll be able to possess anyone who is currently shooting at you. The story is nothing special, but I enjoyed the inevitable conclusion of the game. I did not feel any particular need to replay it.
I played through the game and beat it for the first time a few days ago. I felt like I was having no luck at all at the game until I spontaneously unlocked the engineer and crushed the game with him. It is difficult. I had to retry over and over and over. Classes also seem to unlock slowly unless you are very good at the game (I'm not). I feel like the end game is a little absurd in number of enemies and upgrades, and it kind of stops being the same game, but it is not enough to turn me off.
The gameplay was right up my alley. Metroidvania with a little bit of story and a good selection of skills, environments and enemies. The humor is a bit infantile even for me, but it isn't too bad. The default controls kind of suck and you can't change them in game, that's kind of annoying. There are some translation issues. Otherwise it is a very promising game. I hope he goes on to make more stuff in the future.
I like point and click adventures, but they don't get made very often anymore. I decided to splurge on this from steam once upon a time and I thoroughly enjoyed it. It was never unfair, the story was good, and the characters were also good. It may have been a bit on the short side, and there is no real replayability. The graphics are pixel art, but for some reason I like that. The thing about pixel art is that it can feel serious without a huge art budget. That way it avoids cartoony feeling of many other adventure games.
I never played moo2. I still haven't, so I came at this game with an open mind. What I got was a 4x game that was really complicated, but also had a lot of automation to it. Supposedly the developer wanted more complex simulation, but there was no hope of allowing the player to micromanage it, so he made it to where the computer would do most of the minutia, and the player would just direct it on a macro level. Unfortunately that isn't very satisfying. Well, the problems are many fold, the AI does a passable job, but it makes bad choices, but trying to take control yourself was extremely micro intensive and not fun in the least. That said, with various mods that were out, and patches, etc, the game wasn't horrible. I did make several play throughs, and it had some interesting gameplay if you were clever. Sometimes the super advanced race at the center would revolt and cause it to mass expand exterminating every race around it, and it was a lot of fun to fight against by manipulating other races to help you defend while you teched up. Overall though, there are better 4x games out now you could spend your money on like sword of the stars. There is a real possibility that there are mods out there that fixed the gameplay, but I don't know if it is worth the time to search them out.
I never played the second one, but the first is one of my fonder memories. I played it for weeks on end. The castle design was so much fun. I still remember the castle building music. I also remember how bad I was at it. Later on as an adult I managed to install it and beat it soundly without even trying. The manual was a very fun read too. It gives a fun little history of life as a peasant. It turns out this was one of blizzard's first games. Before that blackthorn and lost vikings and all of that.