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Space Pirates and Zombies 2

Expand, Experiment, Establish+Extinguish

This game has a slow-ish start, as you get familiar with the ship, the galaxy and the many activities constantly evolving around you. SPAZ2 mostly keeps you pointing in the right direction, but you still need to find your own way towards joining a faction, balancing out between fighting, digging, scavenging and annoying your neighbouring factions. The ship you fly is based around cores. The starting ship is long and thin - but as you gain levels, you can add more cores in any shape (symmetric or asymmetric) and optimize many aspects of speed, maneuverability and power generation. Around the edge of the cores you can plug in different weapon systems, each of which has different abilities (shield, armour and hull damage), power usage and range. Tinkering with your load out, switching between lasers, shotguns, remote drones, flak systems and many others, to build a monsterous dreadnought or a speedy hit-and-run corvette, is a ton of fun. Plus there is a plot about the demise of the previous galaxy, the remnants scavenging around this one and something about the rise of a new zombie apocalypse.

51 gamers found this review helpful