This game is a disappointment for any fan of Moo2. It feels like playing crap like Galactiv Civilizations or Civilizations, but not like Moo2. I am writing this with big disappointment and would actually like my money back. Here are the biggest disappointments: - The developers abandoned free travel between space system. It's only possibly to travel to a pre specified number of systems and has to walk "space paths" from system to system. That's not only unrealistic and not fun and frustrating, but it also causes far less strategic depth than the original. Why would they take such a decision? I don't understand. - The developers abandoned trun based space combat. Instead the space ships fly in real time towards each other, shoot at each other and one party wins. It's not possible to take much influence. You don't experience the interplay of the weapons and equipments that was so important in moo2. It was one of the major reasons to design ships and try out new weapons that one could press the button oneself and see the effect, take a moment to think about it and then move on. I can't say how much I dislike the way it's done now. - Space ships move before turn end as soon as you click on a goal. What if I change my decision later that turn? It was a characteristic of moo2 that one could change strategy in a given turn and redirect ships if this is necessary. Now once you click the ship moves and is gone. - They abandoned maximum range and communication points. You can basically direct and fly through the whole galaxy directly. What a nonsense! - They abandoned one overview screen for all planets! You have to click on a planet to see what it's producing and to change it, keep in mind what all other planets are producing. This is lots of clicking and remembering. Another nonsensical choice. The whole game has a feel like the developers wanted to make it similar to Civilizations: There is no effort to preserve the true and important characteristics of MOO!