I had the retail box edition. Body reaction and movement to the disk weapon was a learning curve but the game play environment is entertaining. Still laughing about "Hi, I'm autoexec.bat". Very good visualizations and the use of neon colors. It simply was a fun game to play.
Overall it's not a bad game for the era, but the common music was dull and felt like a broken record. The main character spends a good deal of time moving around trying to get into position to talk with other characters, that I find annoying. Some scenes I had to redo because there is sequence of events that had to happen. However it was entertaining.
I like to old point and click DOS type games but this one, as a lot of other players indicate the puzzle logic is something to be desired. I liked the graphics and the social interactions. Had to resort to a walk through a few times to get some sense of what to do next. Some times you have to go over again and again to get a result. Just when I finally understood the clues and pattern of the puzzles used, the game was nearing the end.
First off game has excellent weapon dynamics and good outlay of physics. I liked that there was checkpoints or simply save whenever. I liked the graphics, need some more object destruction from stationary objects but otherwise it what I expected. What I didn't like is that the areas got blocked off during game play. Made it hard to succeed when on Nightmare setting but was a challenge. It is repetitive killing, monsters that spawn rather than just being there made it overkill.
If you want to get so ticked off, scream, punch your monitor, throw the PC, and to tell your kids to leave the house? This is the game for you! I have the CD version of Rebel Assault 1 and 2 (haven't played yet) but let me tell you some pointers. Use a joystick, (CH Flight Stick kind not the push button types) the game responds better, the mouse is useless and not fast enought. Horrible controlling action. Honestly you can fly better drunk! Most game play action is on a specific path and you just control a limited range of movement. Some levels are just finding the proper range of motion and had eye coordination and well, luck. I did complete the game and nearly destroyed a CH Flightstick (still the best!). There is tips on the internet. Good luck!
The mazes are not too difficult, some of them requite a bit of timing and a pattern to figure out. I enjoyed the game. Screen graphics are pleasing to the eye and are very detailed. Once you have been zapped game play starts again right away. I like the fact there is no countdown timers to complete mazes.
It's fun game even for the kids. The controls are better with a game controller rather than a keyboard. The lack of full documentation put it down a peg. At the end of the worlds, gambling your winnings away wasn't in the manual. The only thing that I got out of the slot machine is to get the level codes. Game graphics improved once I enabled "Double Buffering" in the DosBox setup. Overall it's a game to keep you entertained. Has anyone got to the last level and have a hard time flying over the long stretch of spikes? For some reason the flying doesn't emulate properly compared to the Amiga game play.