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Torment: Tides of Numenera

Terribly disappointing

Firstly, let me just say I backed this game during its Kickstarter campaign as I'm an avid fan of Planescape: Torment, Icewind dale I & II, Baldur's gate. I had really high hopes that this would deliver in terms of content quality. This game took 4 years of development and it doesn't show at all. It is a half-baked game. -The gameplay itself is slow, with combat being almost unbearably un-engaging. The puzzles are random for the sake of being interesting. There is no unifying design for the world other than it just looking weird, wonky, and lacking cohesion and quality. -The companion characters are terribly uninteresting and, despite the other reviews, I didn't find them fleshed out at all; I didn't get attached or felt remotely interested in any of them. And that's saying something, as I still fondly remember the companions from the previous games mentioned above. -Its only redeeming quality was supposed to be the dialogue and storyline. Well, they failed there too. The dialogue is dreary , and clicking through seas of endless text that feels like poetic content for the sake of content is not what I expected. The storyline itself tries so hard to stay interesting, but quickly becomes repetitive. I wouldn't recommend this to anyone. Save yourself the disappointment and go play some Bioware RPG's. They're the only ones continuing the legacy of quality content and deep, engaging storyline.

89 gamers found this review helpful