I've got many many hours in this game so far and it's been loads of fun. The story is interesting and unique. The choices matter and you have to legitimately think about your decisions, most are not black and white. The combat is engaging and satisfying. A lot of the older comments (from when the game was in Early Access) talk about frequent crashes but that hasn't been a problem for me in the latest version. Hands down this is the best game I've played in many years.
It's been great fun exploring London. The voice acting is top notch, the world is interesting and different. Loving the asthetic and the art style. The amount of work necessary to make something like this is just unfathomable. I think they've knocked it out of the park with this one. Thanks for making this!
I hate games that have no character customization. I don't want to play an RPG as YOUR character, I want to play it as one I create. How am I supposed to care about your cookie cutter generic protagonist who might as well be a painted yellow line ?
** DO NOT PAY FULL PRICE FOR THIS GAME ** It's VERY SHORT. Only buy it at a steep discount. Full Review Follows: This game was vastly overhyped as "Fallout in Space" which it is not. Not even close. This game is fun to play but there is very little actual content. The game feels an engine test or early alpha that never got made into a proper game. Certainly the building blocks are there. The game mechanics are interesting and somewhat unique. Where they just failed completely is in the content. There's barely anything to do. This game needed several more years development. You can easily spend hundreds of hours exploring a proper open world RPG like New Vegas, Fallout 3 or Skyrim and still not find everything. This game is barely 10 - 15 hours long and that's being generous. It's as if the developers put just enough work into it to get a functioning framework with 5% of the content done and decided "Meh, that's good enough... Ship it!". They didn't even finish making all the weapons, the late game weapons are just identical upgraded versions of the starting weapons with "Mk2" or "Ultra" added to the name. There are only actually 3 or 4 sets of armor in the entire game, the rest of them are just slightly recolored versions of the same ones over and over. Finally, It is most certainly not an open world. The game is a linear progression from tiny instanced zone to tiny instanced zone. Each location has a tiny handfull of quests, nothing whatsoever to explore, no easter eggs and nothing interesting to find. Frankly calling this an open world game deserves a class action lawsuit. It's blatantly false.
I've played idk roughly about 30 hours maybe, overall it's a good game and well worth playing. But there are a few things that could be better. First, the game is in need of serious optimizations, It's way too demanding on your graphics card. Either that or they need to change the recommended specs because it's way off. Secondly, there are long stretches where you are arbitrarily not allowed to save your game. It's extremely annoying when your lunch gets cold because you can't shut the game down for 10 minutes because it's in the middle of a VERY long scripted sequence. There is no reason I should not be able to save and shut down the game any time I please. As I said this is a completely arbitrary restriction and it's the most annoying thing about the game imho. The UI could stand some improvements. There are way to many confirmation dialogs when selling items and you can't skip them by just pressing the button again. Some weird button assignments as well. Where it says to press "X" and you have to press "A" instead (Xbox one controller). As to the game breaking bugs that were reported at launch, they seem to have been fixed for the most part. I have only run into issues a couple of times. Mostly items that you can see but are unable to pickup. A couple times I have gotten stuck on the geometry and had to reload a save.
When this game first launched it was judged rather harshly because of all the hype that had been built up over the game. It had reached a point where the developers could not possibly have met expectations. Remember the development team was VERY small for a game of this magnitude. It was around 15 people total. However, despite the negative press it was a pretty neat game if you forgot about the hype and accepted it for what it was. It is unique in many respects and I enjoyed playing it. Since then, the development team has been working VERY hard to improve the game and add in features that were not possible at launch. There have been a steady stream of updates, improvements and features added. They have added a TON of things to the game. To the point where it feels like a completely different game. There are so many indie games that are abandoned by their developers and you have to give them props for sticking with it despite all the negative reviews. They put in the time and dedication necessary and now the game in it's current state is MUCH closer to the game people expected. Every complaint has been addressed, performance has been greatly improved and frankly if you don't give this game a second chance then it's you who are losing out. You could literaly play this game for hundreds of hours and BARELY scratch the surface of what's possible. IMHO The only other games that ever offered this much content are the Fallout games (3, NV & 4) which puts this game in very good company.