What I like: - optional farming for the absolute best gear - optional side quests - multiple endings - game mechanics are simple - large map with freedom to roam - upgrades are spaced apart just right What I don't like: - unclear story (I had to look up what the story meant once I finished the game)
What I like: - story completion and 76% achievement completion in 5 hours - unique story - resource collection and upgrade mechanics are fun and optional - puzzles are interesting - combat is on the easier side What I don't like: - only some cutscenes/dialog are skippable and the ones that you can't skip are unnecessary to story development - long, repetitive portions of walking around - no clear quest/goal UI