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This user has reviewed 3 games. Awesome! You can edit your reviews directly on game pages.
STAR WARS™ Episode I: Racer

Very unique and well done racing game

I wouldn't have known about this game unless my grandmother didn't have it installed on her Windows 98 PC for some reason (I was the only one who ever played it). Things the game does right: - Vehicle damage. Having consequences for boosting ahead makes it feel more rewarding. - A layer of verticality. It's not space racing. It's not car racing. It's something in between. Flying in this game is just gliding, which really fits well to the theme. - Controller configuration. It is incredibly easy to configure a controller. It took me less than a minute to tweak the default settings to work on a Xbox 360 controller. - For a racing game of its time, it has quite a lot of depth in vehicle selection and upgrades. Things the games doesn't do right: - Controls. They aged pretty well considering the added verticality, but there are some things that aren't that great. Menus just glitch out if using a mouse and are pretty hard to navigate with the keyboard. For boosting, you need to glide down first, which is just annoying and doesn't feel like it has any other purpose other than annoying you. Things the port does right: - Resolution. Maybe I'm a bit biased, because I bought it on day 1 it launched on GOG, but going from 1024x768 (or some more exotic resolutions) to 1920x1080 after the second hot-fix, was amazing.