On paper, I should like this game, but after two and a half hours, I called it quits. This game is a real grind. During my time, I spent 95% of it mining rocks and trees, and with no upgrades in sight to speed things up, it just became more and more frustrating until I couldn’t take it anymore. Maybe I’m unfairly comparing it to games like Stardew Valley, but this game is incredibly boring. It might be due to its idle nature, but it turns out these kinds of games just aren’t for me. I’ll stick with the likes of Factorio, Satisfactory, and Stardew Valley.
Dredge starts off as a quirky little fishing game but quickly evolves into something much more. The balance between fishing, upgrading your boat, and progressing through the story to explore hidden areas and tackle side quests was spot on. This is an incredibly polished game that can easily be completed in about 10 hours, and it had me fully engaged the entire time. The story is well-done, but once you’ve fully upgraded your boat, you also have the option to aim for 100% completion by collecting all the different types of marine creatures. Searching for resources or earning enough money never feels like a grind. Even when you have to go out of your way for a specific item, it never becomes frustrating. It’s a fun and memorable experience that’s definitely worth your time.
What starts as a charming little retro pixel art game quickly falls apart due to seemingly endless walls of text and a drip-fed tutorial style. The music is great, but for the first 30 minutes it felt like the same song was on loop. The game gives you objectives, but without a map—and if you’re not paying close attention to the text thrown at you—they mean nothing. Deaths feel meaningless, the controls are floaty and inconsistent. I saw this game becoming frustrating, so after 30 minutes, I called it quits.
The driving in this game feels like driving on ice, nothing is really explained well but you get constant generic tips of what you're doing. I thought this would be a chill drifting game where you can turn your brain off and drive. But I had to really focus and after 30 minutes of crashing into walls and getting frustrated I called it quits. Visually it looks great and I thought this would be a game I could unwind to but it ended up leaving me frustrated. Maybe I'm not the target audience for this game. 2/5.
I like exploration games but this one didn't click for me. The world was beautiful at first and all the different plants and animals looked and behaved really well. I was able to get immersed into the world and I found the fourth wall breaking and humour charming. As I went on in this game I realised it was more of the same. Enemies would just be reskinned and buffed, the fauna looked very similiar. The world map felt disconnected and in a metroidvania where you have to "remember" where certain things are so you can come back later it all looked the same and I had no desire to go back to hidden areas because often the reward would not be worth the time taken, more often than not it would just be a collectible item. The boss fights were fun and the game ran well once I had played around with settings. Perhaps in coop it would be more fun but I stopped enjoying the game once I'd beaten the final boss and got bored as it felt so unrewarding. The gun mechanics were unnecessarily annoying.
>This bundle only includes the most basic versions of the games. It contains the EE versions. >There is no way to upgrade to collecters editions without paying for the full games again. Collector editions don't contain anything that gameplay related. >The bundle also usually cost more than buying the games separately when they are on sale. Totally wack. That's a straight up lie, unless someone buys the bundle at full price instead of during the sale for some reason. Historical lows for D:OS1 and OS2 are as follows: 7,99€ and 13,99€. Took this from a comment in reddit