Game feels tremendously underbaked. This is the EXPECTATION of survival games, and games with high concepts. I gave Genesis Alpha One a pass on being crude for a curious basebuilding concept, and broadly intriguing notions of an FTL-like experience, but somewhere along the line it set an expectation that this would be an experience best shared with a team of human players. This game has no support for multiplayer, despite... looking for all the world like a game intended for a player-run crew. Frustrated and alone, this went back on the shelf immediately.