Well, everyone praises the humour and aesthetics. These are really cool, but they are why you come to the game. Why should you bother finishing it, let alone come for another playthrough, though? You don't really have an interesting main questline, that's just three stupid quests (each of which involves doing more quests, also mostly stupid). Nor the interesting combat system, really; although most skills and items are cool, without hardmode you'll quickly become overpowered enough that *not* winning the battle on the first round will be very rare. One word: exploration. Slightly more words: a sheer amount of stuff to mess with. There is a bunch of little toy skeleton soldiers somewhere in the game, and also the bunch of non-toy skeleton soldiers. The two go together and may be used for something really cool, but have fun figuring out what they do and whether you want to use them. There are demon clowns fighting demon cows and you can bring victory to one of the sides. Have fun figuring out how to do it or if you want to. There is a series of abandoned ancient alien facilities, so have fun learning alien language and using their tech for your advantage. There is an evil Necromancer to kill. There is a ton of seemingly unimportant little things that will do something cool if you stick them into the right slot. The aforementioned hardmode: do an obscure little quest to unlock it. No, it doesn't have the "HARDMODE HERE -->" pointer; just keep looking and maybe you'll stumble across it. TL;DR A great game if you like exploration and open world. Jokes are fine, too.