I love what CDPR stand for, and I love the Witcher games. I was so looking forward to this as it seemed like it had so much potential. The release has a tonne of bugs and the game was released early, but those problems are things easily fixed. Less fixable however is that there's not really much game under the graphical glitz. It doesn't feel like the bugfixes will take a mediocre game and make it worthwhile. Crowds are just automatons walking set routes on rails. Shops with open signs have locked doors. There's all this space but nothing really happening in it, any sense of a real world swiftly destroyed as soon as you realise that none of it is interactive and none of it has any kind of AI driving it. The game is undeniably pretty, and it has that Blade Runner vibe. The Brain Dance is a wonderful extension of the photo magic from Blade Runner too. The problem is that outside of that it's all a bit 'so what'.
Disco Elysium meaningfully pushes the RPG genre forward with a whole new style that mixes elements of the point and click adventure with faux-combat through clever skill-checks. The writing is magnificent, it pulls you into a world that won't get out of your head. It gives you freedom like nothing else out there and it will never judge your choices, it will never preach, it's a work of genius. Oh and Kim is one of my favourite people in a game. You need this game. Disco Elyisum is a work of art.