I didn't experience many bugs, so I'm not going to talk about that. It's bad. They really, really managed to screw this up big time, like nobody could ever in their right minds expect from CDPR. If you're playing because you loved The Witcher 3, this is going to be a sour disappointment. Boy would I be glad if it were a third as good as that game. If you're playing because you're a fan of the source material, this is going to be devastating. Nightcity by day looks like a poor man's GTA. Nobody passing behind you while you're playing would ever guess it was a Cyberpunk game and the "fashion" in the game is so grotesquely messed up that you will spend 50 hours praying to find the jacket you saw in the trailer so your character will not look like a joke - but to be fair it doesn't matter anyway because you pretty much only ever see them when you're driving a motorcycle. CDPR just mercilessly killed the fashion element which was such an important part of the Cyberpunk 2020 books. Speaking of killing elements, they came up with some plot trick to kill the Net (I wish I was making this up), so they wouldn't have to be bothered to include netrunning in the game. I'm not exaggerating. Netrunning in the game is just stuff like remotely activating vending machines to distract guards and playing an encryption minigame to open randomly placed caches of money. The 1993 SNES Shadowrun did a better job at letting you play as a hacker. And how about the thrill of getting dangerous missions from fixers? Getting the job done as part of a memorable mixed-roles team? Nope. 99,9% of the game is you killing people alone and missions are "kill/steal/investigate" phonecalls you get when near a place of interest. I swear it feels impossible that the same company made the Witcher 3 sidequests which were each so original and meaningful. In all honesty, is this an RPG? This was so unexpected that it took me a while to be able to admit it, but the game is an extreme disappointment.