checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 6 games. Awesome!
Homeworld: Deserts of Kharak

Pretty but linear, it's no Homeworld

Great lore of course, but ultimately a mediocre RTS that doesn't innovate on the 'build a deathball and roll around' formula.

1 gamers found this review helpful
Cyberpunk 2077

8 years of work?

Feels like they must have hired Boeing project management for this disaster. Under delivers in every category. There are entire skill trees (looking at you Cold Blood) that are literally pointless to invest in. Crafting is bolted on nonsense, you will find gear better than any craft able item in the game regularly. NPCs pathing will give you Baulder's Gate 1 vibes Stealth allows you to 1-shot most things whereas guns are ticklefests Plot holes everywhere. Significant parts of the story were clearly thrown out and re-written very late in development. I honestly can't believe this is the work of the same team who made Blood & Wine. Despite being a massive Witcher fan, I'm afraid I will have to avoid CDPR projects for the foreseeable future.

20 gamers found this review helpful
Primordia

In the grand SCUMM tradition...

But doesn't hold up to the storytelling of its forefathers. The level design and art style is very good if you like 90s era SCUMM games. The story will be quite engaging unless you have read at least a bit of Gibson/Asimov/Lem, if you have you may be a bit bored, as the plot is standard fare, nothing groundbreaking, quite predictable. The puzzles for the most part are well designed, but there were two in particular that were needlessly obtuse, to the point that there was no way to figure them out other than using a walkthrough or random chance. The latter half of the game is padded by a lot of unlocking doors. I mean a ridiculous amount of the last half of the game is spent not advancing the story or learning new lore, but trying to figure out how to unlock some door or other. Also hampering the story is the fact that all the characters are nearly emotionless (they have sarcasm chips) robots which are hard to connect to or sympathize with.

3 gamers found this review helpful
NEO Scavenger

Flash game with abysmal UI

This title has a cool concept but is unplayable because of the difficulty navigating the incredibly poor UI. The gameplay is also hampered by over-reliance on RNG to advance past the earliest stages of the game. Usually, you will simply be reduced to 1 movement and freeze to death within a few turns unless you happen to find the exact correct type of shoes.

3 gamers found this review helpful
STASIS

Well done, very derivative

A faithful recreation of themes already repeated in hundreds of sci-fi horror novels and short stories.

10 gamers found this review helpful
Alan Wake

Freshman English Lit major writes game

The is the most repetitive and uninspired game I have ever played. If you have read a book ever, you will be able to spot about one cliche every 30 seconds.

5 gamers found this review helpful