I don't often get into story driven games with long dialogue cut scenes like this. Usually, i get bored very quickly, but I enjoyed this one! The graphics were beautiful and I liked the way the game introduced itself, the way the story started to flow... before it turned out into one of the biggest letdowns I've ever had playing a game. It lays out 6 characters to choose from, all actually interesting - but it doesn't matter which you play at all. It's pretty much just cosmetic. It lays out loads of noble houses and lore... and none of it actually matters, the game ends very suddenly and without telling a story (which would be fine, I guess, if it didn't spend the first 80% of the game laying out the beginning of an interesting story!) You can't make any meaningful choices in the game, you are just along for the ride. And I can't believe I'm saying that because I am that girl that always sets game difficulties to easy because why bother... but the difficulty is so weird. All through the game it's incredibly easy, maybe there are one or 2 boss fights but they are no harder than the other ones. Until at the very end, you have one very hard boss fight you are in no way prepared for. Suddenly you have to use your abilities strategically which you never had to learn before. And you're like, oh, cool, so now the real game starts... but no. That was the last fight. I guess I can't complain for the price, but honestly, it feels like a game written by an AI - all the right starting ideas that just don't come together in a way a human being finds entertaining or satisfying or making sense.