First off, I'd like to mention that I signed up for this game 2 years ago, so I'm a lifetime founder. This game feels like SC2. Tywom = Spathi, for example. Not too courageous, slimy, ship is decent once you learn how to use it properly, etc. Also, you have the "grind" of having to look for resources. My computer is not as performant as I'd like it to be (it's now 7 years old) so it is sometimes choppy when exploring planets. But the size of the planets is nice enough that I can feel like I'm exploring a real planet. But the grind was also part of SC2. It's what actually drove you to explore further and further, as you looked for more and more resources. Combat... I am not necessarily a fan of the "ring of death" thing, but getting used to it. Otherwise, combat feels fine. There are some clearly OP ships and others that are basically cannon fodder. But this reflects the relative power/technological prowess of the various alien races. Storyline... I'm not far enough in to really judge. Now, as to the legal things. Atari held the rights to Star Control. Atari died. StarDock bought the rights. StarDock built the game. At first, I was disappointed that Paul and Fred were not in on the project. But you know what? They're so busy printing money with Skylander that they didn't bother creating a space opera game for a quarter of a century. Even if it wouldn't have had the Star Control name, people would have flocked to a space opera game by Paul and Fred. But since they abandoned it and kept it, possibly, for their retirement years, somebody else came along and decided to not let it go to waste. People are now buying this game. So please stop with the "they stole it" line. They bought the name and the rights to the old games. They don't have the IP to the aliens of SC2, which is why they had to entirely reboot the series, why they couldn't include the Arilou, Chenjesu, Precursors or any other race. Play the game. Have fun.