Very simplistic but still fun run-and-gun shooter of the classic style. Weapons are pretty unique as none of them is hitscan and they also have a fresh design, like a morning-star that shoots spikes. Reminds a bit of Hexen and the likes. They are balanced fine, most have their advantages and disadvantages, and they get a different behaviour in "soul-mode". Only the trident seems like a deathtrap as you have to focus on an enemy long enough to overcharge them, but usually there are other enemies that just run in front of him then and they lose without overcharge. Often it also feels more like "just lemme use my strongest weapon" being the right decision, it is rare that switching to one of the weaker weapons make much sense. But you will still use them kinda balanced, also just because they all use 4 mana-pools (speak ammo) where the green and the blue are for two weapons respectively. The level design is great, definitely the best selling-point for this game. There are 8 worlds everyone with different themes and enemies and the architecture can go really wild and interesting. Some levels also have their own themes and none feel boring really. They are beautiful to look at and fun to play, also the secrets are well-hidden and there's also a small focus on some easy puzzles or jump-n'-running. The different enemies of each world behave differently, hey are pretty dumb and just run towards you mostly and can sometimes have issues with the weird level-design, but nothing negative really to say about them, they are fun to fight, mostly. Graphics is good-looking, with the level-design and the unique enemies and weapons looks it makes for a visual feast. It isn't that well optimized though, and even on a good pc there are some hiccups with frames going wild once or twice in a level. And graphically some shaders feel a bit lazy and some lighting issues can appear. I could say that the story is also very bland, but it works. Good old-school fps!