I've never seen a space game with such a convoluted and complicated control scheme and interface. Starpoint Gemini tries to reinvent the wheel when solutions for all its problems already exist and are standards in these types of games. All it had to do is copy the solutions, theres no shame in that. What you end up with is a game that controls like you are trying to juggle while blindfolded, under water, on fire, naked in the Arctic on a polar bear. For the game itself? I don't know because I cant enjoy a single minute of it without cursing the interface.