Fallout 4 is as close to Fallout as Travis Miles is to Three Dog. Dialogue is identical to 2011's MMO - Star Wars: The Old Republic with less influence on the outcome. With 4 ways to respond in a conversation, of which 2 are the same, you will be usually tapping the "elaborate" option to try to get some context for what's happening, which the game is not providing to you, because it knows the writing is garbage. Which in turn only makes your voiced protagonist all the more annoying by answering every question with another question.
Mass Effect meets L.A. Noire with Independence Day cliche and XCOM fan service. Don't expect rich dialogues, but who doesn't want to explore XCOM HQ up close and blow Sectoid heads in a gorgeous 1960s setting. Playing on Veteran the game's tactical interface does feel like playing Enemy Unknown at times. Given the harsh criticism this game has received from the fans of the series, I went into this expecting not a whole a lot, but got more than enough. Thank you 2K Marin.