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This user has reviewed 4 games. Awesome!
Berserk Boy

Fun Enough But More Frustratin Than Fun

It's a decent enough game. I got it for free from Amazon, so I can't complain. If ur into old school SNES MegaMan type games then you'll prob love this one. My real issue and frustration with the game is that it feels super unresponsive which just makes it feel janky and alot of deaths / damge feel cheap. I get the the impression the devs were trying to emulate the old school pixel by pixel / timing aspect of the older gen games, which I can appreciate. But it just feels like they missed the mark as far as bringing it to this title. Even the level desgin is kinda amature-ish. I just beat level 5 and thought I found a short cut. I ended up running it backwards twords the check mark I had just activated. It made no sense the way it was set up. I shouldn't have been able to complete it backwards. Completly wasted my time and casused nothing but headaches. The whole game has that type of vibe to it. Like its just a mid game that thinks its ok cuz they're falling back on the whole nastalgia angle. Its fun enough that I'll problably finish it and it does get somethings right. There are a good amount of upgrade options and a metrovania aspect to it. Once you unlock newer powers you can replay levels, access areas you couldn't before and get closer to 100% the level. It's a nice touch imo. But the combat in general just feels kinda off and unpolished. I wouldn't deter people from buying this game but only if they can get it for the right price. I'd say its in the rage of $5 personally. I won't go as far as to say the game sucks. Theres plenty of appeal, but i'd def go in with lowered expecations.

A Plague Tale: Innocence

Plague Tale: A Pleasant Surprise

A well crafted and executed game. Gameplay felt tight, responsive and fun. Primarily a stealth game with a touch of puzzel solving and a dash of combat. Just enough to keep it interesting. There are also some scavaging, crafting and upgrade elements that really help flesh out the game and add to the enjoyment. The settings, characters and graphics look great. I also really enjoyed the voice acting. The story was well written too, imo, though a bit odd at times. There's only one difficulty that I know of, and I'd say the game is def on the easier side of things. There were a few challenging sections, but the majority of the game felt like a breeze. The only time I ever really had issues was when the games AI got me trouble. Which was frustrating to say the least. But overall it was a smooth and fun playthrough. If you're into narrative driven story and game play or just looking for something a little more relaxing. I'd say this is a good pickup. I'll def be checking out the sequel in the future.

9 Years of Shadows

Its unreal how dumb these devs are

The majority of the game was... fine. "Mid" really, but fun enough for me to continue. You spend the entire game upgrading and learning to use your "shield" which is a nice gimic in and of itself. But then literally at the end of the game the devs decide to take that ability away. It completly ruins how you've approached and played the game up until this point. No respectable development team should have played this game and thought to themselves... "yeah, this is a great idea." The way they design the last level just further demonstrates how out of touch they are with game design. There are these little cubby holes in the ground that are pretty much usless, but they're placed in a way that forces you to use them when trying to reactivate another abilty. It ruins your entire game play and throws your timing out the door. And for whatever reason, they decide to make the last part of the boss fight a bullet hell section. Which, you never at one point encounter throughout the entire game. Again, terrible execution on a terrible idea. But wait. Theres more! After finally beating the final boss... theres a glitch. You beat the boss, but if you're not careful and don't wait for the "A" button prompt to appear the game will hang at the end credits. And you'll have to go through the frustrating unfulling unstasifying boss fight all over again. You know, the one you literally just beat. I got this game for free and I still feel ripped off. Heres a link I found that echoed my thoughts on how pathetic the devs executed their game. Ya'll should be embarassed of this... failure. google: (spoilers) The Final Progression Ability feels terrible :: 9 Years of Shdows (steam review) They echo pretty much everything i've said.

Dishonored - Definitive Edition

Meh.......

It started out fun but just got really boring. I get its an old game, but it just doesn't work right. The teleport power is super inaccurte. Stealth take downs are a joke because the prompt to perform them are super inconsistant. And even though you can see the enemies vision of field they still randomly spot you regardless. Its just too janky. Also, the game is way too easy if you just go around killing people, so you either breeze through the game taking everyone out or you sit and take multiple attemps with a weak stealth system. Either way, I feel like I lose.

2 gamers found this review helpful