This is a game that can make you tear your hair out, absolutely frustrating, and at times, downright cruel. So then, how can such a game warrant 4 out of 5 stars? It is cunningly addictive, in that you are invested in seeing through a goal that you set for yourself. In many ways, your experience is a reflection of how effective (or ineffective) your strategy and/or goal is. But invested you shall be, as you must define what your goal is and what you want to achieve in what you are playing. This is a game that has all sorts of features that will take well over 100 hours to learn and to even know they exist! This is a game of patience, of time. This does not excuse entirely the distractions: strange battle maps with excessive hill height, hit boxes that are frustratingly precise as you could be swinging a sword at an enemy's head next to your knee and somehow it does not connect(!), random glitch quests that cancel at will or run counter to each other, etc. Yet, these distractions do not lose the love of the game, but endear it, for, at its core, it is a game for you and determined, by you. In a way, it is a marvel and a love note that is not known enough. MB&W is packed with more features, world-building, and astonishingly dovetails several different kinds of games into one. It is, at once, a role-playing game, a tower defense, a real time strategy, an adventure, etc. To be able to pull all these elements together and not have a machine running on fumes, is a few unto itself. I've played Skyrim, the Civilization series, Xcom, Fallout series, and other games that only focus on certain elements present in MB&W, but none have been able to be as invested as this game is. If you want a real challenge and a love of video games, this one will challenge the noggin!