I have a smile on my face the whole time I'm playing this game. It's a dirty little game that is loads of fun. The girls are all so sexy and unique! They have different personalities: mean, intellectual, reserved, promiscuous, spiritual, and more. Their voices are all so well done and fit their personality perfectly. They are all so fun to talk to and try to get in bed. The cat girl is the only one that I don't really enjoy. She really too cat like for me. I love cats, but not in that way. Some reviewers have talked about the difficultly of the bedroom scene, but it's not that bad if you have a little patience. You can't lose, it just takes time. It's a lot harder if you're staring at the girl waiting on her to take off her bra. The timer drops more slowly after you get the girl "warmed up", kind of like real life.
Overall I enjoyed the game. The graphics are spot on for the genre. I especially liked the chill techo soundtrack, very appropriate for the game. The setting was cyberpunk, but a little too bright, clean and sunny for me. Not much of an edge. A sprinkle of a little more Blade Runner would help. At times I felt the game was a little preachy and ham fisted in it's presentation of sexuality themes. It's great to see that games are becoming more diverse and inclusive, but at a certain point it becomes a distraction. I'm really not interested in the sexual orientation of the characters in video games, unless it is relevant to the story in some way. Some of the characters seemed almost solely defined by their sexuality, which makes me think the only reason that they are in the game is to make a statement, which is often just, "I'm gay! And I'm in a video game!" But the main disappointment that I had with the game (and the reason for only three stars) was the spoon feeding. You really don't have to think very much about anything. You're told exactly what you need to be doing and where you need to be going. There isn't really much satisfaction completing any of the "puzzles" when you're told exactly what you're supposed to do. When talking to people, it really doesn't matter which response that you click on, you're still going to be progressing through the game in the same way. So in the end, I'm left wondering if the developers were mostly just interested in making this game as a platform to express their worldviews and beliefs at the expense of character development, challenge, and gameplay.