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Cyberpunk 2077

A Flawed Gem That Deserves More Dev Time

I wrote a much longer review than can be put here with the character limit, I guess. Just finished my first playthrough clocking in at well over 100 hours. TLDR: -Played on a decent rig, didn't have game-breaking bugs, enjoyed the gameplay for the most part -Side Missions and open world feel quite shallow, more often than not -Beautiful core story that will stick with me Abridged: Cyberpunk 2077 has been a truly bittersweet experience. Released too soon, but never soon enough. Weighted down by bad management decisions and by insanely high expectations from gamers, initially when I loaded it I was in awe, taking in the scenery around me, the sheer scale of the city, the beautiful crafting of the main story missions. It was when the open world part of the open world really got exposed that I saw how empty it really was. The AI around me, the lack of meaningful small interactions (in a way that, for instance Red Dead Redemption 2 handled brilliantly) and side activities... the essence of most side missions boiling down to "go to place, kill bad guys..." I'm still glad I played it. That mixture of awe and disappointment, as with most things in life, is just gonna be part of the experience. I recommend this game to anyone who loves the genre, and anyone who loves good storytelling. If you're hoping for the next big revolutionary step forward in gaming, however, you will be disappointed. I sincerely hope this game sticks around, and never fades away, and that, like Witcher 3 and No Man's Sky, the more time passes, the more it becomes that thing that everyone praises. I hope that it can be saved from the poor management decisions that ultimately led to disappointment... much like the choices my V made in the end. I'd like to think that she, and CDPR, deserve one last chance to correct their course.

3 gamers found this review helpful