Great story, well-acted. Unavowed hit many of the familiar beats you would want in a point and click adventure game, but none of the puzzles were overly obscure and the nonlinear case-by-case mission structure meant that things never had the chance to stagnate. Each puzzle was tied to the specifric location and flowed logically from the events of the story and the background of the crime being investigated. There was an economy of storytelling that suggested a deep and engaging background without spending too much time having the plater read in-game lore scrolls or listen to expository data dumps. The actual plot was great with several swerves to the narrative that I didnt see coming, even if some of the actual cases ended up feeling like a bit of a Dresden Files rough draft. The game played well. The graphics are not going to take anyone's breath away, but they convey the mood and characters well enough.