I don't quite understand the praise. The visuals are beautiful, sounds and music good enough or better and... that's more or less it. The game is a slightly interactive story - most "puzzles" aren't even puzzles. I could live with it, but the story itself is creepy and/or silly at times. There's a limit of characters in the review, so I'll try to make it short. I doubt it is the original or unmodified story from Benoit Sokal. I suspect he was more of a "marketing label" for the game, while the story must have been written or at least "improved" (twisted) by some kind of showrunners. The World Before is better than Syberia 3 in my book, but not nearly as good as Syberia 1/2 (except for the visuals). SPOILER ALERT! 1. The reason behind Kate following the story. Train, tube, picture with that particular girl on it. Absolutely unbelievable. For a contrast, Syberia 1 had a good, sober reason for Kate's wild pursuit after Hans. 2. Z. kidnapped A. and faked A's death, even set up a fake grave. Foul and cruel! Prior to that Z. had been depicted as friends of the family. 3. D. finds A. and stays cold as an ice cube, she goes away like "Oh, well, it's not my file anyways" and decides to go to a silly place from the past, ruining her well put together life in the USA. 4. Railway platform. K. first apologises, admits she now understands how she hurt her friends in the States, only to blow her nose at it a minute later and jump on the other train. How am I supposed to like her now? Who in their right mind would put that apology scene there? Kate is irresponsible and selfish to the bone. Now I know. 5. There are more, but - the character limit. Nazis are "Brown Shadow", Jews are V-people (forgot the word). Are you trying to protect somebody's feelings? Whose exactly? Ex-soviet work camp feels like a summer camp for scouts. Dyed hair, hair-dos, very good personal clothes, you can get to work later because... you got a letter, etc. Work camps not that bad, eh? Come on!