This is for sure the worst adventure game I have played so far. The graphics are admittedly very good, the music is catchy, but repetitive, the voice acting ranges from decent to completely rediculous, and the story is cheap Lovecraft fan fiction. Those things usually don't bother me too much, but the first big issue is the incoherent and awkward user interface. I understand that they wanted to create their own thing, but in a time in which Lucas Film Games and Sierra already figured out how to do it right, there is no excuse for such a fail. But by far the worst fail is the game design. The puzzles make sense for the most part, until the second quarter of the game. From then on the puzzles not only become pure guesswork, but also nonsensicle. I already got used to look the solutions up, but at some point I encountered a maze which was so convoluted, that no walkthrough could actually walk me through it. I quit and watched the last third of the game on YouTube, which was rediculous to watch. Oh, and there are many ways to die, and they occasionally make the game unsolvable if you choose a wrong dialog option - but don't tell you that. Again: Worst adventure game I have ever played.