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This user has reviewed 3 games. Awesome!
Shardlight

Good but not the best WadjetEye game

This WadjetEye game again excels in setting, plot and characters. It is fun to explore the ruins of the world and to experience the remains of society. But the puzzles ... there are 1.5 really good puzzles, even truly hard to solve, requireing you to combine items from several scenes and to think outside of the box/read between the lines. And the rest? Very straight forward, rather obvious, object manipulations. The crossbow becomes the "all-and-everything-solver". I mean, already in the 90s "find switch --- click switch" puzzles became oldfashioned and obsolete in shooter games. And now in a true point&click adventure??? This has to be done better!

12 gamers found this review helpful
Primordia

A wonderful world, with sarcasm a virtue

Another very good game from this studio. The gameplay is calssic and good. But something else caught me even more and makes this one stand out: the characters and the setting! I was surprised by them ... and loved them. At first, after the first dialouge, I was sceptic how well the sarcastic sidekick would fit in. Sarcastic oneliners in a dark, decaying world of machines? Would that work? But it is just great how the two of them play along, how the oneliners come out, how sometimes they almost break the 4th wall. Very entertaining, very well set up, very well written! Just the final seems a bit short, especially compared with Technobabylon. The unused items and locations seem to be proof that they had more ideas, finally unused. That makes me a bit sad. I could have spent more time in this world. I would have enjoyed it.

4 gamers found this review helpful
SOMA

Good + tangible experience one question

A lot was already written ... and all valid about the game. From a story-telling perspective I want to stress one very positive aspect: experiencing the "continuity/discontinuity question" with your character. This question about "copying your cognitive functions" into a clone or a virtual reality was already often tackled in novels, and also the idea to "kill your former form of being" to assure to be yourself and unique. Somehow this game experience made this somewhat theoretical question very tangible and direct ... and also the personal answer you can/will/must find to it with your character. *spoiler alert* Especially the 2-headed dark and bright end give you the last impression on this question.

2 gamers found this review helpful