Having not played the previous games, I can only review this as a stand-only title. Therefore, I'm not going to talk very much the story. In short, judged as stand-only story, every plot thread seemed to start nowhere, and go nowhere. Oaky, let's move on to the gameplay. It barely exists. It's basically just checking all the button prompts until one of them coughs-up a "key" to the next "door", and many times the "key" and "door" are the only button prompts. There did seem to be a karma system of some kind. Although, considering how on-the-rails the plot felt, I'm going to assume that full karma just means that Laura doesn't burn the roast at the end.