Despite an anemic marketing strategy and a lousy distribution system the original I-War is an awesome game. Unlike many other space sims at the time which were satisfied with the standard trope of putting you in the cockpit of a fighter, here you were in command of a starship! Of course the game has it fair share of bugs, but the refreshing gameplay lets you overlook these issues. Gameplay wise the games true inertia engine forces you to plan out your approaches and tactics before hand. Its less seat of your pants but is satisfying in its own right. I am stoked that this has made it into GOG allowing it to live another day!
Whether your a casual gamer who wants a quick buzz or a hard core tactics fan this is the game for you. GC cuts out the mind numbing base building, eliminates spam and rush tactics and leaves you with an experience that is fully satisfying. This game is about the choices you make, how you approach your target, how you take em out. Love infantry you got em, tanks have them too, air power the choices are there for you. This was one of the first games I actually finished and one of the very few I revisit on a regular basis. GC is one of the few platforms that allows you to be truly creative in the way you persecute your war, If only more games were built this way.