finished it, but disappointed
I completed Scrapnaut on Normal difficulty. It was relaxing but got a bit repetitive. I persisted to get to the big reveal at the end, but it was such a letdown.
Gameplay critiques:
I only really built one base, and never had to upgrade the walls or the weapons. I did build extremely minimal satellite bases to the extent necessary to build special stuff that is limited to a single location. After defending my second base, I realized these are never attacked and stopped bothering.
I don't think I crafted a single potion and didn't need to.
Enemies are very easy to outrun, which is good because it cuts down on the tedium, but bad because c'mon. . .
I never collected enough skill books to craft the obsidian chest piece and discovered I absolutely didn't need to.
After my initial harvests and processing, I never ran out of seeds again. Seems like these should be more scarce.
In summary, the core mechanics, graphics, and music are solid, but it needs a bit more variety and tension, and a far more compelling story.
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