Overpriced, overrated, zero depth game. As a huge space games enjoyer I was literally convinced by the recent comments and youtube reviews that this game worth a try. Don't make the same mistake. It isn't and will never be just because the core mechanics will remain the same for ever what I can clearly see in reviews from 2016. And the devs are too lazy to rework it and just try to throw in some identically poorly designed ideas as DLC's instead and sell them as improvement. The only reason I can think of you should buy this game is to try to build some fancy space-tech base. Or just to casually kill some time. Every other aspect is like 50% complete. The game always stops progressing at the moment when you start to think that it might be an interesting mechanic with deep aspects. How can you say it is an exploration game if there is no adequate map? The precedural generation of the planets is so restricted and the assets used are so ugly that I constantly get the Mako from mass effect 1 flashbacks when exploring. Everything is made of the different parts, but generally looks the same: empty and boring. There is no ladscapes you could enjoy. There is no cities or even small villages that give you an illusion of being alive. Every space station is 100% identical two-room-and-a hangar-asset inside. On the planets there is about 10 identical sets of buildings that spawn at random spots. The NPC routines are like from 2000 or just do not exist at all. The game desperately tries to show you that it is not empty by spawning the armades in a middle of space-nowhere or sending a pirate attack to kill you when you open the crates in some god forgotten desert. The economy essentially does not exist and you can make money literally out of the air. The storyline is basically a set of "go to the marker and read what an NPC says" iterations to excuse some grind and introduce the new features. The combat is simple and easy. The space ships are clunky. And yeah, there ARE bugs