I think the positive aspects of this game have been reviewed in depth. If you like management games, Prison architect will probably be great fun for you. I waited for the release of the stable version 1.0 until purchasing this game, because I hoped it would be more or less bug free by then. This is unfortunately not the case. Please let me give you three examples of game-breaking (!) bugs and flaws, which you will hit for sure and which are all documented, but not fixed yet: 1. ) There is a "virus" event, which infects and possibly kills your prison inmates. You can't cure it with your doctors. The patient is listed as "Needs treatment", but there is no way to give him treatment. Eventually all your prisoners will die or get injured in a fight and then treated (which also cures the virus then). 2.) You can deploy Guards around your prison and assign them specific rooms and areas of your prison, e.g. four guards for one cell tract. Unfortunately the grouping of your prison rooms sometimes gets messed up when you build new rooms and subsequently changes when you save and reload the game. You will silently loose you complete guard deployment configuration. 3.) Some figures, especially doctors, run into walls and get stuck there. Prisoners and staff die because they get no doctor/guard assistance/etc. I'm generally satisfied with the game, but I don't expect this kind of problems in a release version and I feel mislead about the maturity of the game. It seems Introversion just declared it to be stable.