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Sundered®: Eldritch Edition

Gorgeous. Fluid. Dark.

Isolation, overwhelming foes, +-- perks, punishes mistakes severely, exploration, ability doors, hand drawn animations, fluid movement You'll probably die a lot but always with enough shards to upgrade. There are stretches of poorly designed procedurally generated rooms but they don't detract from the ambiance- especially if you force hordes to spawn more often with perks. You can't ignore hordes. You can't miss many dodges. Always have an escape route. Escalating firepower met with escalating foes. Skill system is akin to FF grid system- you can't min/max, you have to follow certain paths. Character will be somewhat balanced in the beginning before unlocking the other paths. Jumping puzzles are minimal and easy. Think: Mega Man X.

56 gamers found this review helpful