So, I haven't played too much of it, basically just the day I bought it. The story seems super interesting, right off the bat. It's a cool concept, and if you want a point-and-click type of game just for the story then this is probably for you. I imagine with different stats you could take different dialogue options and get different results on other playthroughs. The combat however is probably one of, if not, the worst systems I've played. The fact that I basically do the same amount of damage with a three round burst and a single shot was super annoying to me. I don't understand how a single shot does 13 damage, then I come in with a burst and each shot is now doing 4 or 5 damage? I get that maybe they did that for balance reasons or something but I feel it's kind of dumb. In that case there's no reason to ever use the burst to get just about the same amount of damage. I like the whole anomalies thing, and scanning different things and people, but I could not keep going with that combat system. I also would have liked the ability to pause in the real time parts in order to issue commands and what not, but that's not in the game either. I guess they were going for a "realistic" (well, as realistic as a game of this type can be at least) with the whole no pausing, having thirst, hunger, fatigue, etc which I actually like, but then they give us bullets that somehow lose their kinetic force or something when firing in bursts (pretty sure that's not how guns work, last time I checked 3 bullet holes should = more damage than 1 bullet hole. Anyways, might boot up the game again and try melee or something, but not planning on playing this again anytime soon. Stick with Wasteland.