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Theme Hospital

Needed more time on the operating table

While I love the premise of Theme Hospital, there are so many glaring issues with the game that I couldn't play beyond a certain point. Rooms will spontaneously stop working, leaving a mass of patients piling up in the queue, maintanance staff often won't repair rooms without prompting, leaving you with broken, useless rooms (with no warnings to let you know that a room is no longer functional) in later levels. If there's an issue with your hospital, the game will frequently let you know that you aren't running things properly and that patients are complaining, but you'll never be informed of why (which is especially frustrating when everything seems to be running smoothly). The game will tell you that you need more radiators (even if you have them in every room), but there's never an indication of where or how many you need. The concept of the game is great; there's plenty to love about the construction options and how great it is when the hospital is running smoothly. But some levels drag on long after the player has 'finished' the hospital, and there's not quite enough variety in the conditions and construction to keep each level unique enough (especially when you begin each level with no completed reasearch). I appreciate this game for its place in the history of sim games and for it's style and quirkiness. But the myriad of issues that plague Theme Hospital make me feel like the history books are the only place it belongs today.

4 gamers found this review helpful