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This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Torment: Tides of Numenera

Unfinished, limited, poorly designed.

This game has some...issues. The quests can become unwinnable by doing them out of order; the order is arbitrary; this is poor design. Side quests should allow for independent resolutions, but several of them interrelate making them unwinnable due to a character going missing who you need to interact with. There are multiple bugs that will likely never be fixed with graphics. Several times I have observed lighting bugs while scrolling, characters pop out of existence and don't come back until you reenter the area, and text scrolling is not consistent across scollable windows; some let you scroll, others don't, the dialog window scrolls WAY too fast. The text size option makes text that is below the "fold" of the "continue" button scroll past the top of the dialog window, you then need to manually scroll back to read them. There is also a section of the game which breaks immerssion by having the names of the kickstarter backers as text on some readable items. Thats cool as a kickstarter award, very dumb as a gameplay mechanic. There are some goofy names in that section. The game is VERY short. The first playthrough is about 25-30 hours if you read everything. Subsequent playthroughs can be more like 12 hours. Honestly, it's not worth the money. Luckily I got it on sale. This game mimics the surface aspects of Planescape: Torment but not the depth. This game also feels like much of the text was written by an old generative AI which got too into looking at a thesaurus. Some of the text reads like the mutterings of a person with psychotic schizophrenia...lots of words, but no meaning.

Blade Runner - Enhanced Edition

Enhanced a good game by making it bad.

This release "enhances" the original by adding a blur effect onto the backgrounds. This actually REMOVES detail, thankfully you can turn this off. What you can't turn off are the myriad of bugs they introduced into the game by altering key decision-making routes in dialog. On several occasions I am talking to a character about evidence I don't actually have! Events will not play out that should if you then later get that evidence. The only way to reliably "win" this game with your intentional dialog choices is to buy the other version. This changed version adds zero value to the original. The original is a buggy gem, but it's at least reliably playable. This one was a series of fighting programming bugs introduced BY the enhacement team. Poorly done, and lazily done. Buy the other one. The graphics are not even "enhanced" in this version; they're "blurred".