I generally don't leave reviews but this game i found it compelling to state some facts regarding imbalance of things. I completed campaign and sandbox play through and that means that I tasted both aspects of the game. Story was interesting and it kept me engaged at time as it makes you rethink your strategy and how to deal with certain situation while keeping your primary TASK of transforming mars at hand, now there are some other fun stuff that can happen and I wont spoil for people but lets say that was really good experience over there. Enemy AI is trash, by that I mean its so dumb its going from point A to point B and all u have to do is intercept it and kill it, the only tedious task over there is depending how far are you with your units from where he is gonna attack and how spread you are on the planet... It only got to me at the end of my sandbox playthrough to find out how badly FOOD and WATER imbalance is for colonies, its totally unrealistic and needs heavy revamp. I know realism shouldn't be mandatory for alot of games but the way colonies work is very poor. I was trying to balance so many things with food and water and no matter what I did i couldn't go over 6000 colonists on the planet and that was with over 1k buildings built around. ASTEROIDS, I hate them so much, they make me go around and fix things, there is no quality of life there its just pure annoyance, and the worst part is you don't get notification where you got hit and you have to scroll the map and find "holes" in your network to look and fix stuff, now don't get me wrong that's part of gameplay but still quality of life notification would have been nice so you don't need to spend so much time clicking rebuild manually and also adding rebuild ALL button would have been even better so you can focus more on transforming Mars. Overall the idea was great I found it most engaging to terraform and find stuff its just that when you are at the end It starting to take a toll on you...