I don't see any review here, why? Did the devs removed them? Doesn't live up to the "telltale" previous games, they have invested a lot of money into motion capture and they forgot about gameplay and branching story lines. Sparse number of points of interest (stuff to click on and get some info or objects out of it) Also those that are included are mostly boring and pointless. Amateur level of character control. Controls are awful. Character movement is unrealistically speed up because they have big areas with nothing to do and walking normally would had took forever. This shows a lack of planning and thinking about the game structure. They found out out after the game was mostly complete that there is nothing to do. So speed up the character fix. Right, good work. Facial tracking looks bad, something really did not worked with the motion capture. I've got better face tracking in unreal using an old iphone than what they have in this game. Story is not grasping, this is not The Wolf Among Us or Walking Dead. Stereotypical characters, no one to love or passionately hate like in the "walking dead". Just a bland mix of meh. Gameplay is going from point A to B to move up the story. Fine, nothing different from past games here, but those had interesting environments to discover, stuff to found out about, interact with other characters, have dialogue options based on the past events. No such things here in this game. Dialogue is sparse, apart the cut scenes, you "explore" confusing all looking the same repeating environments of blown up ships, picking up random objects that you don't ever need. Got till episode 2 on steam where they've included a stealth section that is, as you may imagine, bad because of the controls. Died multiple times because characters gets stuck every time in some invisible corner. Lost interest right there. Get this when it cost 2$
First the good news, the combat is better than Risen 1 and Risen 2, once I've unlocked the parry move I managed to interrupt the attacks, even from monsters and animals. And figuring out for various enemies when they will attack, and getting the timing right, was nice. Muskets are also fun. Then the world is beautiful with more variety than previous games, you can swim, there are more monsters types than in the past. The bad news is that the game is a disaster in the story and the dialogue. The main character is voiced very poorly and talks incredible aggressive. There is so much profanity where it should not be. For example the female companion ask a normal question and he replies with "what the f you want?" out of the blue. Combine with the aggressive voice acting and it takes you out of the world immediately. The quests are a hit and miss, some are fun but other are not logical or are poorly executed. I will go into minor spoilers but for example at some point you beat at NPC and this removes the control from the evil forces. It should had been handled better. Instead of just beat him, you beat him, (because he attacks you) but then you get a quest to make a potion for him or maybe get into a dream sequence and try to save him bu helping him overcome the evil handle it has over him. Or just to let him die. The quest starts ok, there is some mystery, but then you get hints that the developer cut parts of the quest. For example in the same quest where you beat the NPC you get the task to collect some spider eggs. Another NPC will propose you to use normal Firebird eggs instead. Because this game has a good vs evil slider, it is clear that quest was intended for you to decide if you want to use spider eggs (evil) or Firebird eggs (good). But that is not possible, you can't find or collect spider eggs.
This game is ok apart the combat which is to be expected from these game devs. While better than Risen 1, still has the major flaws of enemies interrupting your attack but you can't interrupt their attack. There are some skills that theoretically should let you do this but either are broken or I can't figure out how to trigger them. Some enemy have fast attacks that will consistently stop your attacks and they will always wait and attack every time you decide to attack. You will see. Really annoying. I hardly suggest you do yourself a favor and play the game on easy. It feels just right on that mode and all the skills, experience points, items, were just enough for that mode.
This is a good game if you use these rules (no spoilers) use swords + shields (enemies don't stay away for you to use range weapons, they get close. most enemies can't be blocked without shields) use nvidia panel to lock the framerate to 60fps otherwise the game will glitch and will behave miserable. (also enhance the anti aliasing in nvidia panel) get all utility skills as soon as possible (sneaking, lockpicking, crafting) before any weapon skill. around 5% of quests will have some hard to find objectives (you will know when you get one of those), check a walktrough because, trust me, figuring the solution by luck will not work.
At first it looked like you have to play a stealth game but in the late end game you just need to kill dozen and dozen for high trained warriors with no skill approach or strategy. Using cheap tricks on my side, like getting up on a small platform and desperately killing 20+soldiers I've managed to pass a couple off these unfair fights but got stuck arriving at an impossible to pass point. Don't want to spoil the story but gameplay wise, but you end in a small circle with 10+ difficult adversaries that spams you with low blows, throw you around, and hit you multiple times from many directions. With my skills I've managed to kill two or three but that is about it. Guess I will see the rest of the game on youtube because my patience has ended. Maybe if you had the chance to play the game when it was released and a nostalgia factor is involved you may enjoy it. As a new player that want to play the entire Assassin's Creed series from the start till the modern era, this game was frustrating, unfair and repetitive.