

Skyrim is a fun open world RPG. Mods help make it awesome. My build includes the following: - Mod Organizer 2 - SKSE - SkyUI - RaceMenu - PapyrusUtil - Papyrus Extender - Proteus - JContainers - Nemesis - CGO - Ultimate Combat - Ordinator If you aren't sure about making the switch from Steam, you can try things out without wrecking your classic 1.5.97 build. Run the Steam and GOG versions of the game next to each other with MO2. Make a couple of profiles and swap out the managed game paths in the settings. Then set up a separate SKSE executable in the main panel, and you're good. Thanks for getting Skyrim on GOG. I'm so happy that I don't have to run Steam and that I may never go through another Skyrim update again.

TL;DR - It's worth playing the campaign for the experience, but I'm not sure I'll be back for the replay. This is a polished gaming experience. It's immersive until you realize that the enemies are... zombies. Yes, this is another zombie invasion game. The story helps to stave off reality until it becomes a device to further the game's mechanics. I'm giving Control 4 stars largely because the trappings are crafted with such care. The gameplay itself is fun. Levitating and tossing stuff around like a Jedi Knight is undeniably exciting for the first few hundred pitches. But the real value is the game-world itself. The details included in the puzzles and explorable areas--the notes you pick up while trying to figure out what started the cataclysm, the guffaw-worthy video reels playing in the deserted spaces (I'm sure they're deserted so you don't feel embarrassed to spend 3 min watching a guy make a fool of himself spouting trekno-babble)--all combine to keep you moving through the campaign, even as the fights and story wear thin. In spite of the predictable fights, you won't always get what you expect. There are hidden gems of inexplicable mayhem that will delight you. It's got action, adventure, paranormal events, morbid humor, and a touch of horror. It's not a fairy tale, so don't expect it to act like one. Control is enjoyable in it's own way, and it definitely takes it's own route to the finish line.