Better than HoMM
If you played any HoMM, this game will be immediately familiar.
Things that are better than HoMM:
* the game plays faster, battles are real time where you mostly control spells
* all of pointless micromanagement removed, armies can be any size, no more dummy 1stack units
* hero progression is under player control instead of random
* adventure map spells are balanced via cooldowns
* more of everything: factions, adventure map buildings, units, spells, etc
* great map generation with a ton of options
Things that are worse:
* There's no story, the game has only skirmish, skirmish scenarios don't have plot either
* There's no online multiplayer (but can be emulated by sharing hotseat online)
10 gamers found this review helpful