I backed this game, expecting somehting akin to Black&White, or at least some resemble of minion-mangement (like: Constructor, Rimworld, Kenshi, Cultist Simulator, or Darkest Dungeon). However, the current game has nothing to do with "simulation" or "strategy." If we call this game simulation/strategy, we should also call Finfal Fantasy and Dragon Quest simulation game. There's no building or economy, they just mask skill tree as 'building' that you can only place when you level up. There's no differentiate between each type of gods or believe system. You can pick whatever you like and it's only flavor text, all good/evil path use the same set of buildings and heroes and abilities. Your 'pokemons' are useless most of the time because you can put at max 3 of them to do something in a turn, and the rest just sit there doing nothing like sideline-player in football. There's no management to be done becuase there's no economy, you get money from 'dungeon raid' or 'farming raid.' In short, it's like Darkest Dungeon, but without any thing to do in the town except upgrading your weapon/skill and click on new randomly generated unit. And the dungeon has only 3 type of enemies template that deal 'rock-paper-sissor' element damages.
I was having a important conversation, then the game somehow glitch/bug and didn't acknowledage my dialog choice. After multiple attempt to get the dialog to work, I tried clicking other dialogs and no reactions. Then the game unfreeze after multiple attempt to get it to respond and and select a dialog I didn't want to. Now I am stuck with it.