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No Man's Sky

No Mans Sky vs The Hype

First and Foremost, The PC version does have issues such as frame rate loss and hitching and stuttering. This can and more than likely will be fixed. Many users have reported the game giving them problems and others such as myself have encountered very few problems of our own for one reason or another. My current system setup for anyone curios is as follows : XFX R9 390x|Memory TypeGDDR5|Core Clock1060 MHz, Intel Core i5-2500K CPU @ 3.30GHz, 8 gig RAM. I use no SSD at the moment. Ive the setting in game maxed, antialiasing off and on in my radeon settings and frames set to Max. I am having fun myself with the game, there are a lot of systems to explore off the path to reaching the universe center. The grinding for materials is no different to that of minecraft or any other survival/crafting game you have played. The flora, fauna and planets are varied and ive yet to cross a same feeling planet. I see reused parts on occasion but nothing mods might fix in future should they pop up. On to the problem major problem of No Mans Sky that some people refuse to acknowledge: The Hype The Hype for NMS was immense, so much so that there would be no way that Hello Games could possibly deliver on everyones ideas of what this game was. The game itself can be completed meaning the main goal of reach the universe center in around 30-40 hours it could be longer. But you can actually visit every shining star you see when zooming out in the galaxy map in space. People overhyped this game just like they did with Watchdogs, Destiny, Spore and even Division. People have learned to not give into hype but many more have not. The hype was due to Sony and the marketing for the game which a reminder is an INDIE game (sony did nothing more than marketing and did not publish NMS so they were running on a tight budget). Hype behind and expectations on the ground instead of in the clouds onto the review, and within it a solidly ok game (current issues aside).

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