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This user has reviewed 3 games. Awesome! You can edit your reviews directly on game pages.
Clive Barker's Undying

Meh.

This game has not aged well. The enemies aren't fun to fight and the levels are confusing. The atmosphere is good, but the design of the game does not utilize that atmosphere.

7 gamers found this review helpful
Blasphemous

The best of it's genre.

This game blew me away. It's a triumph on every level.

3 gamers found this review helpful
STAR WARS™ Dark Forces (Classic, 1995)

Strange controls, annoying level design.

To my millennial mind, the controls are very strange. I'm not sure how you're supposed to play. z is shoot, x is jump, c is crouch, space is interact, arrow keys are move and turn, this is all fine. I can deal with this. I don't need every game to have the same boring wasd controls. But strafe is brackets, and look up and down are the page keys. These are nowhere near the other keys, and I keep having to reposition my hands. Doing tasks like moving forward while strafing and looking up require some significant finger gymnastics. I don't feel like I have enough hands. There could be something simple I'm missing, but after four levels I still can't figure it out. The levels are maze like with lots of dead ends. I can see some people liking this, having to explore everywhere to find the thing that opens the door. I find it tedious not knowing where I'm going or why. There are other issues with the levels too, for example, There are dark rooms that you can only illuminate briefly with muzzle flare. There are places where you can get stuck and have to restart the level. The music is annoying. The midi isn't the problem, I just find the tunes repetitive. On the plus side, the enemies shoot projectiles rather than hitscan. So, that's something. A word of advice, If you haven't played this before and you decide to pick it up. Play it on easy first, until you get the hang of the controls.

11 gamers found this review helpful