Pros: - Captures the atmosphere and flavor of the 40k universe spectacularly. - Music & graphics are solid. - There is some cool hidden stuff. - Good story & voice acting. Cons: - The game feels slow. Combat is slow & generally easy. You target someone, which triggers stuff demanding your attention, that then triggers more stuff, which in turn demands more attention. I felt like very few fights last more than a round or two, and some lasted barely more than a single character's turn. - There's a lot of traveling around without much motivation. Go to this system, go to that system. Get something, bring it somewhere else. There's a lot of manufactured urgency and some real urgency, but most of the time limits seem eternal. It's a little jarring, as you can't tell what can be postponed and what must be immediately addressed. - Some of the characters are cool, but they feel one-note. - Itemization is a chore. You get tons of items, but it's not always immediately certain for whom or for what builds ithey're good for. - Class builds feel flat, despite a lot of options. Many skills are like "increase crits by 1%," so they feel minimal. You have some secondary characteristics based on race or origin, but that's about it. - There's Owlcat's "oops, sorry we didnt mention that" stuff - limited resources that dont seem limited and are never stated as such. Nav points, for example. - Walls of text. I love text-y games, but this one feels like there's a lot to skip. Until there's something you miss, and you're irrevocably screwed. - The Dogmatic/Heretic/Iconoclast variations, while potentially interesting, feel half-baked and repetitive. Choices are unsubtle: Kill him for the emperor (dogmatic), let him live (iconoclast), tear out his eyes (heretical). - Often feels like there's an illusion of choice - youend up in the same places regardless of your selections. - Space combat is dull. All told the game is ok. If you like other Owlcat games, give it a whirl. C+/B- game.
This game is a true heir to the Baldur's Gate series, and will satisfy fans of that genre. While I suspect the many bug-related criticisms levied at this game early on were likely justified, the Enhanced Edition has gotten rid of all of them, and I've had an enormously satisfying run. 120+ hours in, I'm continuing to enjoy my slow play, able to pick this game up and put it down at my leisure. Sometimes I'll have a marathon session, others a few minutes stolen here and there. I can leave for a month or play regularly day after day, and the game remains rewarding every time.