The story and characters is good, the exploration and basebuilding are good but somewhat hard to get into. Some buildings are simply better than other and some locations almost requires a walkthrough. Combat are ok but fairly simple. What makes me give it a 4 is that the parts play into eachother. Do you get looters so you dont have to build certain buildings early? Do you keep people that are worse than others because they are interesting?
A unique combination makes the game feel unique compared to Hearthstone, Darkest dungeon, FTL and Into the Breach. It tries to match Darkest Dungeon 1, I havent played 2. The balance isnt quite there but the grind of Darkest Dungeon made me give up on it. - Story 3/5 There is an interesting concepts on the machines. - Balance -4/5 Some combos are strictly broken as you get into the midgame. You wont always draw them and there is some counters the enemies have. -Grind 3/5 If you play Hardcore you want to do every side mission as you cant reload.
If you really like campaigns but feal they get repetitive after playing the same company a few times this DLC is perfect. Each of the changes makes the campaign experience feel new again. Even if the story feels redundant the gameplay changes much less so. Play with a new character who dont buy glass or pay half the rent? Play on a map that create a larger demand for your fuel for every module? Play on a map where power prices are fixed so you dont have to build any generators? Try out a short campaign to test a new character? If you play lots of campaigns then buy this!