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Mage's Initiation: Reign of the Elements

Feels like a half-hearted QFG imitation

+ The backgrounds are nice, classic handpainted style with a variety of settings + The music is good + There is a selection of interfaces including the classic Sierra. - The roleplaying is extremely shallow (you get a choice of element which doesn't really change much at all, no real classes, and only 4 stats which can only be improved as you earn classic-styled points) - The puzzles are almost all simplistic, I haven't really gotten stuck once and I am over 75% through the game, and I am not particularly good at the puzzles in these games. - There is no day/night system, way to rest, extensive NPC's that you can't talk to and serve no purpose - Extensive backtracking - The voice acting is (expectedly) immersion breakingly bad, but can be turned off - The sprites/cutscenes/backgrounds are a weird clashing mishmash of styles - The combat is terrible, even worse than QFG - The areas to explore (like the forest) feel like one-off largely empty areas and you repeatedly walk through the same few hub screens over and over again. Hero-U is better if you want a QFG fix, it has more of a new style mixed with the old style which I wasn't entirely fond of, but on the whole it is a better game.

19 gamers found this review helpful