Just finished the GOG release on the game and can confirm some of the other statements in other reviews but disagree on some statements. Yes the game is buggy! Had to reload a previous save maybe 10 times due to being stuck or a lever refused to activate. It can feel a little unfinished at parts but not to the extent that it is not enjoyable but I guess certain conditions have to be met. It feels like it is supposed to be played as a sword wielder and nothing else. Magic only as support the way the exp system works. You have unlimited magic exp but limited weapon exp (unless you think 1exp per kill is ok) But some of the top reviews statements is plain wrong. There is no constant respawn, there is respawn but not enough to actually be botherd by it. There is no difficulty spike in the game, there are some enemys that force you to adapt halfway through but it is never unfair. And, yes there is a combat early in the game that force you to use hand-to-hand combat but it is easily done without lvling the skill at all beforehand. Be lvl 9 and have healing potions and it is easily doable. The story is ok but I guess I wil forget it quickly. Gameplay is quite nice. Think the game is a solid 3